#include "cocos2d.h"
#include "ui/CocosGUI.h"

using namespace cocos2d::ui;
USING_NS_CC;

class LoginScene : public Scene
{
public:
	static Scene* scene();
	CREATE_FUNC(LoginScene);
	virtual bool init();

private:
	EditBox* userNameText;
	EditBox* passwordText;
	void login(Ref* pSender, Widget::TouchEventType type);
};
